It's decent for a mobile game, but not for Newgrounds. The controls are horrible because you're expected to use your left hand on the arrow keys and click on the gun icon to shoot. It also doesn't feel rewarding to shoot and I don't know who's good or bad. The saw blades are completely unfair because you can't see them coming and you can't avoid them because they're so big. The music is extremely repetitive. The graphics don't mesh with what sort of game this is supposed to be, and there's no explanation about what's going on. I'm usually fine with no story, but a game like this at least needs a simple one. It says that a red enemy soldier has the key, but I don't know why I need a key. And I don't know why there are floating rocks to collect everywhere. This could've been a much better game, but it doesn't look like you care about the quality of it.
This game is design for mobile gaming.
You will have better game play if you download the Mobile Version of the Game from Playstore
You need to find the key by killing a red enemy soldier then find the door in order to reach the next level.
The story is told as you move from one level to the other.
Pretty fun, the graphics are appealing and the music simply feels like background noise, so for me it doesn't feel repetitive, even though it's like 8 measures repeated forever. But the character is fun to control and that's the most important thing in a platformer, especially one like this.
It's pretty fun. Although I don't know why it's called caveman. The graphics aren't all that good, but at least they are appealing to the eye. And it's also very short.
Thank you for the review, the name is caveman because the prototype was completely different from what the game is now, we didn't come up with a better name yet. XP
that was soooooo much fun, even for how short it was it was very hard. I also love the concept.
really appreciate the feedback !
It's pretty fun, I liked the platforming challenges and the text is fine. But it's really short. If you use these mechanics, but make him a bit faster and focus less on touching on real world problems you could make a very great game.
This is pretty fun, but one time I died when nothing touched me. And it just feels a bit too slow.
This is one of the hardest games I've played in a long time. But it is still really fun to play. The controls are good, but I do think you should specifiy what the controls are in the Author Comments section because there are many different control schemes for sliding games. And my only complaint about the game itself is that if you let go of a block in between spaces it just stays there, but that is easily fixed.
Okay, I will take your suggestion of explaining the controls in the Author Comments section. Thanks for your review. Yeah, now, I think I understand what people are saying about the blocks being hard to control. I spent some hours trying to fix the blocks getting stuck, but had to give up eventually. I am terribly sorry :(
I think that even if this game was first published today it would still be considered great or at least very well made. Perfect score from meeeeeeeeeeeeeeeeeeeeeeeeeeeee.
504 seconds is my current best YEAH!
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